Software Engineer
Franco
Developer who cares as much about the end-user experience as the next developer who reads the code
Details
From QA roots to full-stack product delivery — now studying game development in Tokyo.
Professional experience
Years of professional engineering experience spanning QA, frontend, and full-stack — from automated testing (Selenium, Python, Docker) to production web apps (React, Svelte, TypeScript). Worked across software factories and product companies in fintech, crypto, and e-commerce, with projects for Rakuten Ichiba and TripAdvisor. Strong testing discipline, clean code culture, and a track record of shipping. Now fully committed to game development: enrolled in a specialized program in Tokyo, building with UE5 and Unity, and writing C++ and C# daily.
Technical stack
Languages: TypeScript, C#, C++
Frontend: React, Next.js, Svelte
Backend: Node.js, Express, SQL
Game Dev: UE5, Unity
Interests
Cooking, bouldering, reading, coffee, and cats.
Career timeline
Game Development Student
Japan
Current
Web Developer
Product and engineering teams
2019 - Present
QA Tester / QA Engineer
IT teams
2016 - 2019
Projects
萌えアタック
3D action-adventure built solo in UE5 C++, centered around a custom pose-based combo system.
Unreal Engine 5C++
View details →School Runner
A parkour time-attack game with an anime visual style.
Unreal Engine 5Blueprints
View details →Cyber Dash
A 2D endless-scroller arcade game in Unity focused on high-score runs.
UnityC#
View details →Direct contact